To do this scroll down to where I talk about how to find the server's IP. When the clients connect, they will be asked to input the server IP, you need to input the IP of the machine that's hosting the server. ![]() ![]() To get a multiplayer match up and running straight away, go to your start menu, then gog, then Dungeon Keeper, then click on network, then get the person hosting the server to select HOST, and the people that are connecting to select CLIENT.
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